pathfinding topic
cupoch
Robotics with GPU computing
uastar
Minimal A* implementation in C. No dynamic memory allocation.
circular-obstacle-pathfinding
Pathfinding around a set of circular obstacles
High-Speed-Priority-Queue-for-C-Sharp
A C# priority queue optimized for pathfinding applications
AStar
A fast 2D path finding library based on the A* algorithm. Works with both grids and graphs. Supports any .NET variant that supports .NETStandard 2.0 or higher. This library has no external dependencie...
04_BattleTank
An open-world head-to-head tank fight with simple AI, terrain, and advanced control system in Unreal 4. (ref: BT_URC) http://gdev.tv/urcgithub
python-pathfinding
Implementation of common pathfinding algorithms
Self-driving-vehicle
Simulation of path planning for self-driving vehicles in Unity. This is also an implementation of the Hybrid A* pathfinding algorithm which is useful if you are interested in pathfinding for vehicles.
Any-Angle-Pathfinding
A collection of algorithms used for any-angle pathfinding with visualisations.
HexGridUtilitiesForGames
Hex-grid utilities for board and strategy games with path-finding, field-of-view, and more