speedvoltage

Results 69 issues of speedvoltage

Players could be reminded that they are either gagged or muted, which could be useful if they are in either or both state for a prolonged amount of time.

Build 8866. Game: HL2DM (using Source SDK 2013 MP Hammer++) Hammer++ will always crash when copying contents from one VMF and pasting them to another. I always have to use...

This issue is closely related to [ValveSoftware/Source-1-Games Issue #1799](https://github.com/ValveSoftware/Source-1-Games/issues/1799). I frequently work on my repository, fixing bugs in HL2DM, but occasionally encounter the following message: > An issue with your...

Half-Life 2: Deathmatch

**Issue**: The frag grenade doesn't use its rolling sound when using the secondary attack. **Fix**: Suppress prediction to restore this missing sound.

**Issue**: When a player die by fall damage, the screen becomes black. **Fix**: Remove the black fade, because it is unnecessary.

**Issue**: When a `trigger_push` is set to push players upwards, they often remain stuck to the ground and are not properly lifted when in motion (moving about). The original 1-unit...

**Issue**: When a player activates a `game_ui`, they are still able to interact with other interactive objects, such as buttons, doors, etc., which can be abused in some cases. **Fix**:...

**Issue**: If a player tosses a grenade or any explosive at an `item_ammo_crate` and then switch to a crowbar before the explosion happens, the crate will open up, giving ammo...

**Issue**: A physbox kill shows the suicide skull in the death notice. **Fix**: Use the physics icon when a kill with physbox is made.

**Issue**: Why is the `god` command not available in MP? **Fix**: Allow Jesus to take over the game.