KOGA Mitsuhiro

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@rdcm - mac/iOS : just copy SQLite.cs to your project - Windows: just copy SQLite.cs and [the official sqlite3.dll](https://www.sqlite.org/download.html) to your project. - Android: copy SQLite.cs and [the official sqlite-android-*.aar](https://www.sqlite.org/download.html)...

@khindemit Mac/iOS includes sqlite3 so it works without adding native libraries. On my macOS Catalina, `/usr/lib/libsqlite3.dylib` exists.

I forgot that DllImport should be `__Internal` in iOS. So the patch is as follows, along with the one for Android. https://docs.unity3d.com/2022.1/Documentation/Manual/NativePlugins.html ```diff diff --git a/src/SQLite.cs b/src/SQLite.cs index e5712f3..dc9e0d4 100644...

I can't enter Japanese correctly either. In this video, I enter `カメラ`, but the search box only contains the last `ラ`. https://user-images.githubusercontent.com/1295639/104832263-72a9b380-58d3-11eb-894e-67d9ec387891.mp4

> I wonder how #106305 has been confirmed to be working by its author, since I expect camera access to also require a permission just like microphone access. I've created...

After some brief testing, it doesn't seem to crash. I'll continue to use it for a longer period to confirm.

After updating to macOS 15.4.1, it seems like the crashes have stopped.

INTERPROCEDURAL_OPTIMIZATION causes the -flto=thin option to the compiler and generates an object file with bitcode output. This causes an Unknown header: 0xb17c0de error when creating the xcframework from the .a...

@cuppajoeman It looks like that patch was first made over here. https://github.com/conan-io/conan-center-index/pull/14573 (@SpaceIm )

@cuppajoeman @AbrilRBS I would like to add the following changes for mac. When building with `build_type=Release` in apple-clang, `INTERPROCEDURAL_OPTIMIZATION` is turned on and binaries with bitcode enabled are generated. Since...