Ryan Guy
Ryan Guy
Hey guitartom47, That's very interesting! I had never thought that Blender would try to derive motion blur from the Alembic cache. My first guess would also be that Blender is...
Hey RevDr, I have thought about this a bit. This method would be a workaround to this problem: > The .bphys cache format requires a file that lists all of...
At this moment there are no known compatibility issues between Blender 3.3 and the latest FLIP Fluids addon version 1.4.0, but this may change as Blender 3.3 develops.
At the moment there continues to be no known compatibility issues between Blender 3.3.0 Beta (2542fda14d85) and FLIP Fluids addon version 1.4.0.
Official support for Blender 3.3 is now available in the latest FLIP Fluids Addon 1.5.0 release.
Thanks, that's good to know! I'll check around to see if we're closing the sessions correctly.
Thanks for the report! This type of incorrect rendering issue is related to this topic: - #518 - The same issue that can cause render crashes can also cause incorrect...
Thanks for the report! I am able to reproduce the issue, and also without baking. This is a bug that has been encountered before. I had reported it originally to...
This issue is related to motion blur rendering, so a workaround could also be to disable **Render Properties > Motion Blur** for previews. But that would not be ideal if...
@sentharn Thanks for the info! I've been away from the office for the last few days but will be able to check it out during next week.