Ryan Guy
Ryan Guy
Thanks for the update! From this info, I the cause of the crashes could be triggered by either of these issues: ### Running out of GPU memory At the large...
Hey ConnorB123, Do you mean that [this workaround](https://github.com/rlguy/Blender-FLIP-Fluids/issues/323#issuecomment-393563990) is not preventing crashes for you? \- Ryan
Hey ConnorB123, Thanks for reporting this! This is actually the first report of the workaround not solving render crashes so I would like to get some more information so this...
Hello FabulousHotdog, Are you experiencing this issue also? If your discussion is related to this issue, feel free to provide input here. Any information could be helpful towards solving this...
FabulousHotdog, let's please keep this issue thread on topic. I am sure there are better and more appropriate methods of contacting a GitHub user than through this issue.
Thanks for providing this information! I'll need to try using the Network Renderer addon to see if I can reproduce this issue. I'll need to wait until Monday to have...
Hello ConnorB123, I only had a chance to test this very briefly last Monday, but was not able to reproduce this issue. I still want to test this more extensively...
I will be closing this issue due to inactivity and to clean up the issue tracker. If there are any further updates, feel free to add them here or send...
Hi PascalSchimmler, Thanks for the report! I have a few questions that could help me understand this issue: - Are you able to render successfully without using Network Render, or...
Hi Tobias, The force field features have not yet been committed to this GitHub repository yet. We usually only update this repo for full version releases. If you're interested in...