pal1000
pal1000
Depends on #88.
Gallium nine doesn't build as DLL at this moment. There is [d3dumd](https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10687) backend in 21.2 but I haven't looked into it yet.
You can try compatibility shim fix for Java from [here](https://github.com/pal1000/save-legacy-intel-graphics/archive/refs/heads/master.zip). Make sure you remove Mesa3D DLLs from Java directory before trying. If this doesn't work @Quackdoc solution may be the...
If you would have read the docs from the beginning it would have saved from a lot of hassle: - https://github.com/pal1000/mesa-dist-win#opengl-context-configuration-override - https://www.mesa3d.org/envvars.html
I decided to try running Topaz Sharpen AI. I discovered the following: - It completely ignores `opengl32.dll` in current directory and only loads `opengl32sw.dll` from there as you already discovered;...
Mesa version of `libGLESv2.dll` is needed if using MSVC package. Mingw package doesn't include that file because it's built the old fashion way to avoid [this upstream bug](https://gitlab.freedesktop.org/mesa/mesa/issues/2012).
### MSVC build of MESA - opengl32sw.dll, libGLESv2.dll and libEGL.dll that come with the application must be renamed/backed-up; - Mesa opengl32.dll, libglapi.dll and libGLESv2.dll must be in application directory; -...
> Stock OpenGL drivers didn't have that issue so is there any way to support it? You can ask [here](https://gitlab.freedesktop.org/mesa/mesa/-/issues) or [here](https://lists.freedesktop.org/archives/mesa-dev/)[requires sign up]. > Incidentally do you think zink...
> Using "mesa3d-21.0.0-rc5-release-msvc.7z" Gallium=zink -> ?!?!?!?! This is normal due to zink driver not being available in MSVC package. Nobody worked upstream to get zink to build with MSVC, yet....
What LDPlayer version are you using? 4 or 9.