pal1000
pal1000
Tested dozen with vkcube and it crashed.
@oscarbg, where did you get wglgears from?
I thought it was from somewhere else, but OK. I tested and reproduced the problem with zink. I also tested 64-bit PPSSPPP and it didn't even manage to initialize graphics...
@oscarbg please try [22.1.0-rc3](https://github.com/pal1000/mesa-dist-win/releases/tag/22.1.0-rc3).
I reported [upstream](https://gitlab.freedesktop.org/mesa/mesa/-/issues/6337). Also I am pretty sure mesa3d/mesa@38fd735a has caused zink to be used by default. If there is no Vulkan driver present it fallbacks to d3d12 or llvmpipe.
You can try GLoD3D12 (`set GALLIUM_DRIVER=d3d12`) available in MSVC package only instead if you are running Windows 10 v10.019041.488 or newer (the newer the better) or Windows 11. I imagine...
For starters swr has fewer extensions than both llvmpipe and softpipe. It is in the last place on Mesamatrix leader board. Maybe you are using something it can't handle or...
The testcase doesn't need `MESA_GL_VERSION_OVERRIDE` or `MESA_GLSL_VERSION_OVERRIDE` to work because you are using OpenGL 3.3 core profile. This is what Mesa3D software rendering stack supports for each OpenGL context: |...
Per app deployment is exactly what I was using as that's where `swrtest.exe.local` comes from so this is getting interesting. I also retried with .local file removed and no difference....
There is enough evidence for this to be an upstream bug, so there is nothing I can do about it. Go [here](https://www.mesa3d.org/bugs.html) to continue your journey. I saw scratches like...