pal1000

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> Say if I want to run a OpenGL 4.3 program (blender 4.1.0) on a GPU (and drivers) that only support up 2.1, am I wrong expecting it to work...

Definitely false positive. What's your antimalware software?

Did it really stopped working that long ago and never worked again. Have you tried 23.3.6 or 24.0.2.

You can expand this even more by documenting `setx var_name value` and `edit environment variables` search on start. The tattler may be documented somewhat already.

For your system I recommend 24.0.9. Your system doesn't support d3d12 and zink GPU acceleration so they'll be slower than llvmpipe. As I mentioned in release notes llvmpipe is broken...

Browse in Windows explorer to a program you want to use Mesa3D with. Copy path from explorer then paste it to perappdeploy. You can also get path to program from...

That version of Mesa 20.1.0 is pretty old. It only support OpenGL 3.1 in compatibility profile. With Mesa 24.0.9 you get OpenGL 4.5 for all OpenGL contexts when using llvmpipe...

DTS dependency probably is the cause of incompatibility with generic driver.

Ask [upstream](https://gitlab.freedesktop.org/mesa/mesa/-/issues) or better yet on [irc](https://webchat.oftc.net/) dri-devel channel since you formulated this as a support request. A good log for this irc channel is available [here](https://oftc.irclog.whitequark.org/dri-devel/).

I run the build script from this repository. Start off by setting up the toolchain ![mesa-build-env-setup-downloads](https://github.com/user-attachments/assets/f1c7bf12-fb8c-4f2c-b39f-405ba01f0396) Notes: - I use latest version of each component except when things break; -...