Olivier Michel

Results 186 comments of Olivier Michel

As a quick first review, it seems that some meshes are too much faceted. We should smooth them. I believe this can be done in Blender on the OBJ files.

> .obj files now all have a smooth shading applied to them. Thank you, that's nice. However, I still have a few comments on the 3D models, like the wheels...

It looks very good to me, thank you. I just noticed strange triangle patterns on the red body of the robot which was not present in the previous version I...

It looks very nice now. Thank you. There are still pending comments on this PR to be addressed.

@RugnirViking: I just sent you an invite to become a member of the Webots-committers group so that you should be to merge your PR directly and create new PRs on...

I am closing this stalled PR for now. Feel free to re-open if needed.

I am closing this stalled PR for now. Feel free to re-open if needed.

It is difficult to find out in which world(s) these devices are actually used. Maybe we could add the list of worlds using a specific device in the XML proto...

Yes, I believe that implementing point 3 would make the world file format more consistent. So, let's keep it open.

I don't think so. Did you try the latest version of Webots to see if the bug is still there?