Olivier Michel
Olivier Michel
I have the following include files: A.hpp ``` C class A { public: A(); int value() { return mValue; } private: int mValue; }; ``` B.hpp ``` C #include "A.hpp"...
Since version 5.2.4, the FBX import of models with bones/skin is messed-up:  With version 5.2.3, it is working:  We are using libassimp in [Webots](https://github.com/cyberbotics/webots) to load FBX models...
To make the output of the main Makefile more readable.
This adjusts the Linux launch script to deal with a scaling bug in the i3 window manager and Qt6 on high DPI monitors. The high DPI handling of Qt6 is...
This PR also re-organize the textures of the vehicle/protos/abstract folder which were all mixed-up. It also removes rim_texture.jpg which was not used by any proto. Note: this the last PROTO...
I ran this script in the `WEBOTS_HOME/projects` folder to perform the conversion automatically: ```python import glob for file in glob.glob('**/*.proto', recursive=True): unix_file = file.replace('\\', '/') search = '"webots://projects/' + unix_file[:unix_file.rfind('/')...
As reported in https://github.com/cyberbotics/webots/pull/5030#issuecomment-1209155107, the TiagoIron proto is derived from the TiagoBase proto but Webots is unable to load the local resources of the TiagoBase.
This small python script will squash a IndexedFaceSet within a Transform node: input proto file containing: ```js Transform { translation 0.2 0.1 0.4 rotation 0 0 1 1.5708 children [...
As discussed in https://github.com/cyberbotics/webots/pull/4956#discussion_r929773004, #4551 introduced a [circular dependency](https://github.com/cyberbotics/webots/blob/b1c3e4980c73f1a40e06424141e2c56e5884b98e/src/webots/Makefile#L36) that should be fixed as soon as possible. The more we wait, the harder it will be to remove it.