Olivier Michel
Olivier Michel
I conducted some tests on the competition server and it turns out that with a 10 ms time step, Webots cannot run real-time any more, but approximately 0.5x real time...
Nice idea. We will have to introduce badges for all those achievements.
It is difficult to determine if a robot is right above the other. So, the rule is actually simpler than what you imagined, based on the altitude of the head...
True. We will try to fix that later on.
Not on the short term, but feel free to propose a contribution in this way.
Unfortunately, I have no idea on how to fix this. I would recommend the following to investigate: 1. Check if the problem is the same with a Javascript proto (instead...
Yes, there is a menu in the scene tree allowing to see the generated proto file.
I am not sure, but it could be the nodes that are passed as PROTO parameters.
Nice catch! I would suggest you to investigate commit-per-commit on #5779 to understand which commit did introduce the bug. Unfortunately @stefaniapedrazzi is not working any more with us and won't...