Andrew Coffey
Andrew Coffey
I don't remember the readme getting any recent updates. Can you provide a list of what each readme is missing?
Something in this commit appears to have fixed it https://github.com/pygame-community/pygame-ce/pull/3035/commits/7e52a7ec8146626d3ebe5856771ae0199315f0e2
> multiple calls to `pygame.event.get()` Don't make multiple calls to `pygame.event.get()` in one frame, unless you absolutely know what you're doing. Period. Best practice is simply just to grab all...
Feel free to add reviews to this if you see something you think looks sussy or feel could be better.
@coderabbitai please review the changes in this pull request
Fuck, I left the debian thing in there
Converting to draft because it's definitely not done
https://github.com/pygame-community/pygame-ce/actions/runs/15508905856/job/43667204962?pr=3477 I'm expecting this to fail (I intentionally borked the test case)
@coderabbitai please review this pull request
@coderabbitai I don't need to explicitly reset between calls to `RUN_TEST_PG_INTERNAL` because that macro has the calls to `setUp` and `tearDown` baked into it already