Andrew Coffey

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@ankith26 comments fixed

Re-requesting @MyreMylar review because of how ancient it is lol

@electric-coder sorry I didn't see this sooner. After this change, the errors did go away. There are no other errors either

No, the purpose for this being open is the new problem. Fixing the multiple target warnings caused this problem

As soon as everything passes, I'll merge it

I want to reopen this until we can determine if this is something we can fix in our SDL2 code

> FYI, this issue doesn't occur with sdl2-compat + SDL3 from main so in my opinion backporting to SDL2 is not critical. That would blow our wheels up even more,...

One other major concern is that we already are not completely thread-safe, and introducing thread wackery behind the scenes here is far, far in the future after we fix thread...

I'd like thoughts from the following individuals though: @Starbuck5 @ankith26 @MyreMylar @pmp-p

It's come up before, and the short answer is "no". The only reason it's a thing in the display module is because it's a hack that uses gpu rendering on...