Andrew Coffey

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[subinterpreters](https://docs.python.org/3/c-api/init.html#sub-interpreter-support) is another topic. The only reason it’s brought up here is because multiphase makes some assumptions that need to be handled for it

Properly handling subinterpreters should be left off for a future pull

> I'm still not a 100% clear on all refcounting aspects of this PR, but these are module level objects that are supposed to be immortal anyways, so overcounting references...

Here's a piece of test code I wrote: ```py3 import pygame pygame.init() win = pygame.Window() screen = win.get_surface() font = pygame.font.SysFont("Arial", 20) vec1 = pygame.Vector2(screen.get_rect().center) vec2 = pygame.Vector2(screen.get_rect().midright) / 1.5...

I've run into my own use case for it: extrapolation, like if you're subdividing a triangular mesh

> ***SPAM REDACTED*** What is this? This redirects to a completely unrelated Reddit post. Not only is it unrelated to pygame-ce, it's not even Python-related Ah, it's spam

I need to pay better attention when people respond to me.. Right about the time I opened this issue, we merged our own fix because we needed to keep our...

I've created a pull request [here](https://github.com/pygame-community/pygame-ce/pull/2981) that has the fix reverted. Hopefully there will actually be some build failures in our CI, otherwise I'll play around with it more over...