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`Texture.from_surface` segfaulting?

Open oddbookworm opened this issue 4 months ago • 1 comments
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While refreshing https://github.com/pygame-community/pygame-ce/pull/3035, I finally figured out that I was getting segfaults in the CI due to the Texture.from_surface call I had in the test. Couldn't repro locally, so I have no idea offhand what's going on there. Worth investigating

oddbookworm avatar Jun 26 '25 02:06 oddbookworm