Andrew Coffey

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[reproducer.zip](https://github.com/user-attachments/files/15950083/reproducer.zip) Here's the sample project I was working with Build command: ``` nuitka --standalone main.py --include-data-files=./alien1.png=alien1.png --include-data-files=./alien1.jpg=alien1.jpg --include-data-files=./Roboto-Regular.ttf=Roboto-Regular.ttf --include-data-files=./boom.wav=boom.wav ```

I tried a wildcard `*.dll`, and that didn't work

Yep, because our stuff is in the `pygame` folder

*insert plug for briefcase, which just works*

I've updated the pull request to Nuitka to do a wildcard glob of all dlls in the pygame(-ce) install. I don't like doing that, but it seems to be our...

> I feel like nuitka should do a wildcard glob of DLLs by default. What’s wrong with including all the executables? > > We’re not ever going to ship out...

Going to wait to close this until Nuitka 2.4.8 comes out, which I've been promised will have the pull request incorporated which fixes the issue https://github.com/Nuitka/Nuitka/pull/2947

> > Everytime someone has to test a lower SIMD level they have to mess with either the buildconfig or the source code itself, and this is not ideal. Especially...

I'll revive this soon, I promise

Here's a test script you can use btw, I'm just running it from pygame-ce's root repo so the image is readily available ```py import pygame pygame.init() win = pygame.Window() screen...