nesrak1

Results 268 comments of nesrak1

I haven't heard of this one, but since you said the non-compressed file worked fine but only loaded slow when rewritten, it could be that the engine tries to load...

You said the bundle uncompressed is totally fine. I want to see if the game is doing something extra if the bundle's data CRC doesn't match (unaffected by decompression). In...

I still don't have a solution to the problem. Anyone is welcome to investigate and play around with it. I wrote something up here but no one has followed it...

If this is one of these packed web files, UABEA can't handle it out of the box. We already had this conversation in a different issue, but some web files...

The last time this was asked was issue #223. I don't have a solution right now.

Did you do that by overwriting the original file in a hex editor? Or something else? What would be best is to find a way to automate how to extract...

It wasn't on the plan for the foreseeable future. I don't know how they are stored, but it may not be terrible if it's just a list of texture2ds or...

Nightly versions of UABEA should be able to export dump Naninovel scripts now. No need to use unitytext unless that's what you want to use. If it still doesn't work...

Use the command line il2cppdumper or cpp2il programs to dump the dummy dlls, put them in managed, and disable cpp2il integration in UABEA by `Options > Enable/Disable Cpp2Il` in the...