nesrak1

Results 268 comments of nesrak1

What could be really cool if to take a framework like threejs or just plain webgl and get an 3d x-ray view of where you are.

> When i Choose Shader Decompile mode, I get a fatal error (sequence contains no matching elements). The problem doesn't seem to be a decompiler error necessarily but it looks...

This is less of a "bug" and more of a known limitation. I didn't actually expect anyone to find a bundle with a single file with a size larger than...

For now, I'm suggesting people to do fbx export through AssetStudio or similar tools. Reason being that UABE's mesh plugin was just that, a mesh without any textures or anything...

I'm not sure why fbx or obj from AssetStudio wouldn't work by importing it into the project, but if there's something that can't be done in AssetStudio, I don't mind...

Mesh plugin PR is in #221 for obj, #111 has mesh import request and #60 for general FBX support. Closing for dupe. FBX is not out of the question, but...

Click the info button for the asset list.

You don't need to save a copy of the file if you decompress to memory (and the file->save option in the bundle dialog should overwrite the original when you go...

Pretty sure this is #265 . Just make sure nothing else has the file open before you save.

When you click view data on this Monobehaviour, is there a pop-up telling you that the monobehaviour failed to deserialize or something like that? Make sure you don't move the...