nesrak1

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The corrupted asset names are not supposed to happen. On second look of your code, it looks like you are saving the bundle to the stream you have open? One...

There was a pull request to add this feature a while ago (but was closed by the author) and it's already been requested a bit. The main issues are: -...

There is no ability to merge split files right now, but it's a planned feature.

That error happens when your bundle's assets file name is the same as one already loaded. Picture a bundle like a zip file that holds a folder of assets called...

Expand the tree view item for instructions. If it's a mobile game, you probably need to dump il2cpp metadata to view scripts.

uabea and next are using the same code for scripts. most likely you will need to dump il2cpp assemblies yourself since the library used in both versions of uabea is...

> For the second attempt, I used CRC to clear the JSON, and the game loaded, but the old image of the flag was still there. > ... > When...