mausimus

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Hm not seeing this issue, just tried latest OBS 31.1.2 on Win 11: Game Capture works fine in both Glass and Clone modes (as long as you specify SG window)....

Right, I think you're referring to ShaderGlass making itself topmost window so it always covers other windows. ShaderGlass does this whenever it's active, but it you Stop or Pause it,...

500 Hz wow! There's a limit of 250 input fps currently but you could try this nightly version which removes it. If it's not working properly, please post what in/out...

Sure I'll take a look - what's the shader?

Other than shader compatibility (Vulkan vs DX11 etc.), one common cause of differences is aspect ratio correction. You need to disable it in RetroArch (set to 1:1 PAR) and aspect-ratio...

Ok I did some testing and yes I see a difference, I think it's something to do with SG's interlace timing not being accurate enough so will need to look...

Oh really you're getting worse latency with flip mode enabled? It's supposed to be faster 😵‍💫 If you move ShaderGlass over the UFO test, can you visibly see Flip Mode...

Wow this is not expected at all, would you mind posting your specs? Win 10 or 11 (which exact version)? Which GPU (only one or do you have two GPUs)?...

Oh lol, can you disable these devices in Device Manager perhaps? Pixel Size is now also a slider in Shader Browser window BTW. I was thinking about this scenario and...

I've added more checks for bad/erroring devices and formats, please try v1.2.1 https://github.com/mausimus/ShaderGlass/releases