Eric Robinson

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> The name of the shield implies lightning protection. Future versions of this shield also possess lightning resistance. What other 7 power items are you referring to from the original...

> I do agree with KP and Staphen it is hard to decipher intent here. We can guess at things and try our best to analyze intent, but at the...

Additionally, I would like to point out that removing dungeon generated triggers from monster pathing for all dungeon levels was done for 2 reasons: - Pathing into/through trigger tiles doesn't...

> > Monsters stopping in trigger tiles blocks access to that trigger for the player > > Perhaps trigger tiles should be allowed if they're next to the player? Not...

> > Not sure I agree with expanding the trigger to more tiles. Seems like it might be a nuisance. > > I believe glebm was asking if monsters should...

> Any idea why it's breaking the demo? No :(

Should deduplicate. You have the same block of code 3 times. Also does this account for monsters in barrels?

> You get way more exp and stuff per minute limiting how much you backtrack across already explored areas. The game is also scarier when you don't know how many...

It isn't a bad feature by any means, I just personally think it doesn't really have a place in the official build. Having the knowledge that all the monsters in...

> > Telling players apart (Players all have the same visual appearance as their vanilla counterparts, so it may be incredibly difficult to tell who is who) > > Maybe...