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KorGE Game Engine. Multiplatform Kotlin Game Engine

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This is for gathering ideas and requirements for implementing import of Aseprite (ase) files into KorGE and creating texture atlases out of them. - [x] Minimize the generated amount of...

enhancement

To avoid allocating another Bitmap if we already have one that can be used.

enhancement

Improve readability without having to go look at the documentation to find out what units the returned value is in.

enhancement