korge
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KorGE Game Engine. Multiplatform Kotlin Game Engine
https://vitaliburkov.wordpress.com/2016/09/17/simple-and-fast-high-quality-antialiased-lines-with-opengl/
Right now we can change the cursor to a predefined one, but would be nice to support custom cursor images.
* [x] Android * [x] iOS * [ ] Linux JVM https://www.kernel.org/doc/Documentation/input/gamepad.txt - https://www.kernel.org/doc/Documentation/input/joystick-api.txt - https://gist.github.com/jasonwhite/c5b2048c15993d285130 * [ ] Linux Native * [ ] Windows JVM * [ ] Windows...
https://kotlinlang.slack.com/archives/CJEF0LB6Y/p1600269789069100?thread_ts=1600245353.067900&cid=CJEF0LB6Y https://developer.android.com/guide/topics/sensors/sensors_overview
A way to import prebaked resources from an opensource repository
Support iOS and Android achievements for now. Later would be nice to support steam and others
Developing an app based on https://github.com/korlibs/korge-hello-world I noticed that sometimes touching a view on a physical Android device doesn't work (not shown in onClick event of the view), Then I...