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KorGE Game Engine. Multiplatform Kotlin Game Engine

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My use case: When a user wants to change the map size I open a window where they can change that setting: I'd like to disable their ability to move...

enhancement
good first issue

Related issues: * https://github.com/korlibs/korge/issues/712 * https://github.com/korlibs/korge/issues/437 * https://github.com/korlibs/korge/issues/452

enhancement

It seems that an optimization regarding tilemap visibility range didn't took into account this sample and it was broken: https://github.com/korlibs/korge/pull/511#issuecomment-1172434828 ![176918886-ca46d675-16f7-4987-9e19-485fb1aa9861](https://user-images.githubusercontent.com/570848/176932558-4f967330-05ed-4783-9ef2-1ddf3b10acb1.png)

bug

I'm new to Korge, and I found a really confusing feature yesterday. I had a 1920x1080 screen (that I specified with `windowSize`), but when I drew a 1000x700 rectangle it...

It seems that it is not working neither with Text or Text2

bug