Jay Faulkner

Results 109 issues of Jay Faulkner

I get the feeling that using a custom enum implementation (FdEnum) was a bit much, and while there are some benefits there like the ability to populate dropdowns and perform...

refactoring

Ever find out about something and just feel a little bit stupid for not knowing about it earlier? Yeah. Wrangling coroutines and async tasks (e.g. steam api) is a freaking...

refactoring

MSAA is pretty bad because it causes a bunch of silly issues which have to be worked around. That said, it's pretty good for VR. I'm not sure if the...

enhancement
performance
rendering
unity issue

I'm not exactly sure what achievements yet, but this issue is primarily for tracking laying the foundations. Feel free to leave suggestions for actual achievements in the comments

enhancement
help wanted
question
UI

A general accessibility options panel with ability to configure colours across various gameplay mechanics: * Checkpoints * Main (blue) * End / Lap split Invalid (red) * End Valid (green)...

enhancement
UI

Originally requested by @Zernys in #86 > Planning out and marking the timing to place notes at for a song is an important first step to mapping. The way I've...

documentation
enhancement
help wanted

Originally requested by @Zernys in #86 > Regular backups are of course important, both in case something goes wrong and in case of keeping older versions when making changes. A...

enhancement
good first issue

Originally requested by @Zernys in #86 > The max value of the path builder parameter sliders are currently to restrictive. I've several times needed path lengths or angle increment increment...

bug
UI

Originally requested by @Zernys in #86 > Escape should be consistently usable to exit out of pop-up menus, but currently behaves very inconsistently. It works as expected for the count-in...

bug
UI