Jay Faulkner

Results 109 issues of Jay Faulkner

All stacked overlay cameras fail to draw. Will disable them while MSAA is active for now, until resolved CASE IN-15359 Will update when there's a trackable bug number

bug
rendering
unity issue

https://docs.unity3d.com/Packages/[email protected]/manual/Gamepad.html#rumble Can use the same physics feedback API as developed for bhaptics to interface with the physics object. Needs an option to enable or disable.

enhancement
input
peripherals

I am going to ABSOLUTELY HATE myself doing this but it needs to happen, and it needs a migration path from [braindead stupid land] to [glorious sensible town]. - [...

chunky boi
refactoring

So the game runs on a small tub of cottage cheese

enhancement
performance
rendering
UI

This happened at some point with a cinemachine package update so I suspect it's an error in the interpolation logic. Might be a fix with execution order of operation. Test...

bug

No idea how or when but it's failing on Intel, M1 and M2 so ... across the board. At this point I may just disable the native terrain gen libs...

bug
mac

Something like the current colour as edge colour and 50% brightness to everything else, but take a view on it https://static.wikia.nocookie.net/elite-dangerous/images/7/7f/Night_Vision_SRV_Krait_MkII.png/revision/latest?cb=20181103105723 Need to make sure any effect does not produce...

enhancement
rendering

Considering a mechanism which places markers around a starting location to precache terrain much like the time trials maps do with level geo Couple questions around that though... * Could...

enhancement
suggestion

This is going to be a TON of work as it touches on a _lot_ of systems! - [ ] Actual support for VR controllers with 3d model representations, ideally...

enhancement
input
UI
chunky boi
vr
peripherals

I have been putting this off FOREVER but it's probably time to start actually hooking into controller bindings and proving actual glyphs / images for tutorial text. * Keyboard glyphs...

input
UI