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Godot Kotlin JVM Module

Results 183 godot-kotlin-jvm issues
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Resolves #346, resolves #345 and resolves #347. - Fixes compatibility issues reported by Jetbrains regarding our plugin for older IDE versions - Fixes false positives for registration of overridden abstract...

topic:ide-plugin

This makes difference between JRE for arm and amd systems. This fixes OSX exports by making use of Plugins app folder. Only applicable to Godot `3.5+` versions. This resolves #266

bug

Didnt get this error until I updated my idea ide to 2022.2. See error below: stacktrace.txt ``` java.lang.ClassCastException at java.base/jdk.internal.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method) at java.base/jdk.internal.reflect.NativeConstructorAccessorImpl.newInstance(NativeConstructorAccessorImpl.java:77) at java.base/jdk.internal.reflect.DelegatingConstructorAccessorImpl.newInstance(DelegatingConstructorAccessorImpl.java:45) at java.base/java.lang.reflect.Constructor.newInstanceWithCaller(Constructor.java:499) at java.base/java.lang.reflect.Constructor.newInstance(Constructor.java:480) at...

topic:ide-plugin

Code analysis shows following warning when a private method is called, even though it's not visible to Godot (`private2` in this case): ``` Overrides registered abstract function without registering itself....

topic:ide-plugin

Following snippet produces a warning which doesn't seem to be correct: ``` class Simple { var number = IntHolder().intValue.toDouble() fun updateNumber() { number = 5.0 } } class IntHolder {...

topic:ide-plugin

Considering GraalVM

topic:core

Added a set of tasks that can download and runs the pre-compiled godot binaries. The default configuration url to download them is the official GitHub, but can be overridden manually....

needs work

Let's say I want to check if a class has an annotation: ```kotlin packet::class.hasAnnotation() ``` In order to achieve that I populated `build.gradle.kts` with ```kts implementation(kotlin("reflect")) ``` Unfortunately I get...

bug
topic:gradle-plugin

This is a documentation issue for evaluating and researching the changes we need to make to our `godot-kotlin-symbol-processor` and `godot-intellij-plugin` to make them ready for the new kotlin kompiler named...

topic:ide-plugin
topic:entry-gen

This changes our rpc related code to support the changes made in godot. Namely; - Drop of rset and any other property related rpc calls and configuration - New rpc...

GD4