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Hot Reload implementation for Unity. Iterate on code insanely fast without breaking play session. Supports any editor. 1. Play 2. Make change 3. See results

Results 121 FastScriptReload issues
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If tool hot-reloaded assemblies in playmode and user has domain reload disabled - those changes will persist into editor mode and won't be cleaned up on next play-mode entry. It'd...

bug

Reported by user, changing order helped, needs confirmation

bug

feature
feature-new-fields-added-at-runtime

There doesn't seem to be an easy way to get these paths for cross-device setup. Seems like each developer will have to hardcode this themselves based on their project directory....

This warning should be shown only for non-MonoBehaviour classes where users by mistake added `OnScriptHotReload` method

bug

More details from user: (needs confirmation) it looks like if I recompile when it's not running (by using the shortcut of Fast Script Reload) and very quickly I use the...

bug
needs-refinement

Hello. We are developing with Unity 2022(Intel Version) on Mac OS (Silicon) I'm getting the error below: Is there any solution? -------------------- **FSR: Compilation error: temporary files were not removed...

support