Garrett Johnson
Garrett Johnson
> Also, for some reason the bounds I am getting from getBoundingBox are much bigger than the globe itself. The bounding boxes are derived from the root bounds which are...
I'm open to adding the feature if you like to make a PR!
> seems that terrain avoidance makes it not exactly work like mouse-wheel - where the cursor stays at the same spot on the mesh during zooming-in/out, while it slides with...
> I am thinking should the typing and testing be constantly updating in this early stage. For what it's worth I don't consider the project early stage. It's being used...
Instances can't have per-vertex ids the way B3DM files do. For instances you can compute the instance id based on the instance number or by reading the `BATCH_ID` field from...
Thank you for the screenshots and detailed descriptions guys! @LoicUTC > The project is gaining momentum, with other companies, such as Sogelink and Carl Berger-Levrault, adopting it for their use...
Amazing! Thanks @jesse-small, this looks great - to be clear, the point cloud scenes rendered in the above screenshots are rendered with 3d tiles?
There aren't currently plans to add this to the project but if you'd like to contribute a feature addition I'm happy to help with any guidance in the project!
Would you like to make a PR that adjusts the peer dependency to support React 19? I'd prefer not to drop support for React 18, though, so lets set the...
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