Garrett Johnson
Garrett Johnson
Thanks @TheBlek. That may be one area for improvement but the fundamental issue here is that the geometry is transformed by the world matrices that use giant floating point values...
> Sounds like some kind of TLAS from gkjohnson/three-mesh-bvh#388 or maybe gkjohnson/three-mesh-bvh#651 would help here. Yes these kinds of structures are still on my list - I'd like some to...
Hey! There are already "margin" fields on the GlobeControls to add some extra padding on either side of the globe bounds - do these work for your use case? See...
Can you explain your use case, then, and why it doesn't work? I'd like to avoid adding a ton more options to the controls 😅 > so that objects far...
> Giro3D has an optional mechanism to update the camera clipping planes so that it fits the entities that are visible in the scene. > ... > IMO it's not...
> I wrap the controls and expose a fake "TilesetRenderer" to match the expected API. This is something that I'd considered before, as well - good to hear you found...
I'm going to close this for now since it sounds like there's a solution for your use case.
Perhaps other "utilities" like the camera transition manager can go here, as well?
Hello! If you'd like to implement a PR to add support for the `NORMAL` and `NORMAL_OCT16P` feature flags for PNTSLoader that would be great. I don't want to add custom...
Intersting - I'm seeing the same black behavior with Chrome. This must be a browser regression but it's still surprising to see it behaving differently on the same hardware. There...