Garrett Johnson

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Hello! Do you have a reference for what the final image looks like? Is it interleaved? And what the target device you're trying to render to is? This project previously...

> I’m glad to hear that this project once supported the LKG display. Judging from your description, it should follow the general process (render X number of subframes to a...

> I was thinking that many pixels in the Quilt would not end up in the final interlaced image, making them effectively redundant Every pixel in every "quilt" tile should...

I see that the project is using a custom, modified version of three.js. Is this something that's required for a model viewer? Or can some of these changes be upstreamed...

> The JSON file used for tileset looks very generic, is there a json-schema / any way to identify the type of the file when someone loads an arbitrary json...

> There are some seams between the tiles. You can see it a bit in the above link but more in the globe demo with full scale earth. Any idea...

> In the examples when I zoom in and out, it doesn't show the bigger tile back, and keeps showing the small ones, you can try it here - https://dev.threepipe.org/examples/?q=tile#slippy-map-tiles/...

So it looks like the matrixWorld is updated separately from custom `updateMatrixWorld( force )` function when the (separate) `updateWorldMatrix( updateParents, updateChildren )` is called from `Box3B.expandByObject` (initially called during "refreshScene"...

> I can reset the matrix in setDirty on transform change, which is called by other code on changes. Hopefully this is just a temporary requirement - I've created https://github.com/NASA-AMMOS/3DTilesRendererJS/issues/1119...

Also > Ah thanks, there is built in auto near-far in threepipe for this that I disabled here for some reason. That should also fix it. This _may_ fix it....