Garrett Johnson

Results 1078 comments of Garrett Johnson

Paper on strict priority levels: http://personal.cimat.mx:8181/~cesteves/cursos/animation/pdf/BaerlocherBoulic.pdf Also appendix F here: https://www2.ccs.neu.edu/research/gpc/publications/Vona__2009__Virtual_Articulation_and_Kinematic_Abstraction_in_Robotics.pdf

WorkerSolver needs the seraliaze and deserialize function to take and return an ordered array of frames whereas a typical use case might just need to serialize a system and get...

This may not exactly be needed. If required users can just pass the joint angles back to the main page to update something like the URDF model in the case...

Parcel does not support this syntax, yet.

Once it supports this consider switching to ESBuild for faster builds: https://github.com/evanw/esbuild

I'm very support of this feature and in general think we should be encouraging asynchronous readback APIs as much as possible. I'd argue we might even strongly consider replacing the...

Great thanks - can you provide steps on how to reproduce the issue for testing?

> I suggest raycasting points and lines in world space. That is easy, and it produces the correct result. FWIW I see how the current behavior is inconvenient for mouse-over...

Okay so revisiting this and taking a look at the code again I think I and others had misinterpreted the original intent of the logic in master. The current implementation...

I have discussed the issue with @WestLangley and I believe we both agree that the original implementation and this new implementation are both correct. Where they differ is that the...