freezy

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Hmm, weird, I don't think I have that effect with 200% scaling. I'll try to repro later.

Sorry I need to ask for the colorization again, so we're sure we're testing the same thing :)

Awesome, thanks! I've pushed some changes that fix the preview and main window not being updated in the settings dialog. The remaining problem is that the canvas size should probably...

Also, wouldn't you want to be able to control `SegmentPaddingPercentage` as well?

Thanks for reporting here. I've tried to reproduce this, but can't. "Save position globally" updates the correct .ini and the settings is persisted in the next game. Could you: -...

I have the same. Basically, `Serum_Load()` returns `false`. One of the drawbacks of having it in an external DMD: visibility. @zesinger @mkalkbrenner can you repro and and let me know...

But FlexDMD also uses dmdext, no? Anyway, if you want to disable the virtual display for any specific table, add this to DmdDevice.ini: ```ini [game id] virtualdmd enabled = false...

> How do we isolate and resolve what is causing this? Provide a log an your DmdDevice.ini.

When you say latest, which build are you referring to?