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Bug and feature request tracker for Hammer++

Results 157 HammerPlusPlus-Issue-Tracker issues
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What the title says - similar to the tool in photoshop. It should function similar to the clip tool to select the axis and would mirror all current brushes/entities in...

So! The title here is one that either immediately makes sense, or simply doesn't. Cubemaps are fairly tedious to actually get right in maps with more complicated layouts, as it's...

What the title says. I like to work on a map with the Object Properties dialog open. Every time i start Hammer++ i have to drag the window to some...

What the title says. Its literally the first thing i always do after opening the first map. Clicking : View/Hide Entity Names And i cant imagine i am the only...

A setting to retain the individual visgroup states (collapsed/expanded) in Options would be nice. Every time you open a map all the visgroups are expanded. Many times (not always!) when...

I was trying to align a prop to the nearest floor. for some reason, I thought Ctrl+N was the shortcut for that. it wasn't, and it opened up a new...

had a `func_brush` textured with `dev/measurewall01d`, with an FX Color value of 255 0 0. all well and good, except when I turned that entity back into world brushes, the...

The latest build no longer generates the GameConfig.txt file in the bin folder of the game. This is breaking compatibility with CompilePal and other tools that rely on it for...

Title says it all. Currently point_spotlight doesn't seem to preview for me. Same for light_spot. (I accidentally put the same post on the wrong repository so feel free to close...

Basically, 2D view cameras shows up the lines on 2D views where the camera is facing, this is updated every couple of seconds when moving around with the z view....