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Bug and feature request tracker for Hammer++

Results 157 HammerPlusPlus-Issue-Tracker issues
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Please, make it possible to change prop_static's "Uniform Scale Override" parameter using Ctrl + M if X, Y and Z values are the same. https://user-images.githubusercontent.com/40040054/154501559-c879877a-3188-434d-9fec-d7b53ebf45f9.mp4 Manually changing the scale of...

feature request

For many, such a thing as a Entity Logic to nut scripts converter could make life easier for modders. Imagine how much entdata and map space can be saved from...

[Build 8860] The picture shows the problem. Two segments are clearly missing. ![Cylinder problem](https://user-images.githubusercontent.com/33939468/169583659-2604e971-4fbd-4bc5-90e0-c23951815dc2.jpg) Cylinder (768x768) with 96 segments cuts only 22 segments per quarter instead of expected 24 (96/4)...

By merging two brushes that are individual func_details you end up with one func_detail brush, but if you try to delete or cut it it doesnt work and closing hamemr...

I don't even remember what I was doing when this happened. all I know is that I closed my computer with H++ running, and when I opened it back up,...

A dropdown menu in the material browser that will let the user filter materials by mounted games, essentially the same functionality as the model browser mod selection. This would help...

Perlin noise button for displacements would be useful for natural terrain it would also be nice if it had a settings menu like the noise option in displacement i expect...

EDIT: Oh my GOD GitHub's UI is garbage. Doesn't even stop me from hitting enter accidentally before I've entered a description. And no way to delete the issue once it's...

It's pretty annoying to manually measure the distance and check the angles of moving entities like func_door or func_button, so I think being able to preview them in the editor...

Will there ever be L4D2 support implemented into Hammer++? I think this program is really cool but I don't map for CS:GO that much and moved on to L4D2 mapping...