Elisha Riedlinger

Results 768 comments of Elisha Riedlinger

Yes, I know about the semi-transparent cursor. This has to do with the way dxwrapper's dd7to9 handles when the game writes to the the front buffer.

This issue has been resolved in the latest build. You can download it here: [dxwrapper.zip](https://github.com/elishacloud/dxwrapper/files/14625833/dxwrapper.zip)

Ok, thanks. Closing issue.

Yes, depending on how the game detects mouse movement or how the mouse cursor appears this could be an issue. I am already aware of this issue. At this point...

> To be clear, when you say scale the video, you mean, back to top left? The following options in dxwrapper will scale the video: ```ini DdrawUseNativeResolution DdrawOverrideWidth DdrawOverrideHeight ```...

Yes. dxwrapper does not have very good support for adding windowed mode to a game that does not support it. There is a lot that needs to be do for...

I don't have the ability to test this game right now. However, last time I tested this game it required CreateExecuteBuffer, which I have not implemented yet. Can you attach...

> Trying to use dxHwnd to run it, opens the menu screen, then produces a crash: DxWnd is a different tool. You may want to ask the author of that...