Daniel Thian
Daniel Thian
Hey @HLneoh, as Andy mentioned, you can add your own OnTouchListener to handle the rotate/gesture listeners yourself (we actually use Android's built in rotate/gesture listeners to trigger the gesture callback...
Hey @marcspraragen, this may be because of: https://github.com/viromedia/virocore/blob/master/android/app/src/main/cpp/VROSceneRendererSceneView.cpp#L58 Where the flag should be initialized to false?
Usually a model matrix is used to move vertices of a model from model space to world space. So i'm not sure why you are trying to apply it to...
Hey @fzaiatz, the configurable properties are shown in the [Camera Class](https://developer.viromedia.com/virocore/reference/com/viro/core/Camera.html). Unfortunately, the APIs do not currently expose the ability to set the projection matrix directly for the camera. Feel...
Thanks @fzaiatz, this probably isn't going to be considered in the next release. But we'll update this issue once we've triaged this feature into our roadmap.
This looks like the case when tracking is lost (not a bug, but by design). You should be able to make this determination via [TrackingStates](https://developer.viromedia.com/virocore/reference/com/viro/core/ARScene.TrackingState.html) and show / hide the...
Hey @amattice-22sq thanks for reaching out. > Are license keys no longer required? / Will the license key check endpoint stop responding at some point? This is hard to say....
Hey @aelorduy thanks for reaching out! Is it possible to provide us the 3D model you are using that you see the problem with so that we can verify the...
Hey @federico-camonapp, unfortunately it looks like the GLTF Loader in Viro currently supports one texcoord per geometry as shown [here](https://github.com/viromedia/virocore/blob/master/ViroRenderer/VROGLTFLoader.cpp#L106).
Hey @toniuyt, thanks for reaching out. I'm not sure if i fully understood your question. A combination of positional, normals and texture coordinates data are associated with each vertex, and...