virocore
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Can't load GLB files
Environment
Please provide the following information about your environment:
- OS: Mac
- Version: 2.17
- Device(s): Samsung Galaxy S8
Description
Some GLB models load as expected. However, some others don't. I've double checked them here and here, and they all seem correct. Based on the logs, I can see the following errors:
- Failed to parse glTF manifest (for model-a.zip)
- Attempted to parse an unknown geometry attribute: TEXCOORD_1 (for model-b.zip)
If it helps, I'm generating the GLB models using Khronos glTF Blender I/O v1.1.45.
Thanks!
Hey @federico-camonapp, unfortunately it looks like the GLTF Loader in Viro currently supports one texcoord per geometry as shown here.
Ok! Thanks @dthian for that quick reply, I guess nothing to do for now (maybe updating to the latest version of TinyGLTF in the future?).