Dylan T.
Dylan T.
Upstream issue reported as https://github.com/php/php-src/issues/7771
I don't want to add a bunch of classes just to have functions that return fixed values. That's the hell we're trying to get away from.
As I recall, there's a similar problem with PlayerExperienceChangeEvent.
There's an argument to be made for deprecating this function (and even the whole event) entirely ...
> Why delete? Many people use this to change the logic of PocketMine-MP or implement their own API. > > For example. It is convenient for servers with mini-games to...
I'd prefer if the inventory did these checks, instead of the item.
why is this closed?
When I originally thought about this, my idea was to have a separate InventorySlotAcceptor unit which would enforce requirements like this, avoiding circular dependencies or needing custom inventory classes, as...
Eye of Ender isn't only used to activate end portals. They are also throwable projectiles which guide the user towards strongholds. This therefore cannot claim to have "implemented eyes of...
This project has existed for something like 4 years and you're hardly the first person to notice this. I'm sure you can find a language where the words I'm writing...