Sébastien Bénard
Sébastien Bénard
You can quickly toggle the single layer mode to deal with this case. Prioritizing curent layer would lead to less intuitive results as the visuals won't align anymore with actual...
Thanks for reporting 😄
Hi, Right now, I don't plan to support the tile overlapping part because this leads to some very significant performance issues. Basically, rules are evaluated from left to right, top...
I'm not sure to understand but that's how it's currently done. In your example, say that rule 2 paints a 2x2 stamp but to the left (because of the pivot)....
Thanks for the suggestion, I will see what could be done 👍
Hot reloading should work in Haxe through the official LDtk Haxe importer. Here is an example from GameBase: https://github.com/deepnight/gameBase/blob/79c70ea035d096c6282846b181997749ace67032/src/game/assets/Assets.hx#L60 what it does in short: - check if the ldtk is...
A new search feature in 1.5 should make things easier to locate named content. Also, multi-worlds should be stable enough to work in production. I used it on my own...
Hi, There's no such tool in LDtk, but I think other users have created external tools to export world PNGs for example. You may want to ask on the Discord...
Hi, Could you please provide more details, like a screenshot of the error message?
It seems this error is quite common on older Windows versions: https://www.youtube.com/watch?v=UvtQiErSPyc Could you please check if this fixes your issue?