Bobby Smith
Bobby Smith
Erm, not sure then :/ Works fine on Windows but I don't have an Xbox to test, although I don't think the platform should matter anyway.
#210 is already fixed:  For #212, the "Wiimote IR" core options will be back with #229 when/if it gets merged. I really like the idea of submenus for the...
`Quick Menu > Options > Wiimote IR Mode`, change it to "Mouse controls pointer" and you should be able to use your mouse ;)
Can't reproduce with the latest version of the core on Windows (tried with glcore, vulkan and d3d11), I wonder if it could be a "corrupted" shader cache? Can you try...
Outdated would be a better word than corrupted I guess, I remember having a similar issue on N64 where the textures looked all wrong after updating a graphics plugin, removing...
Yay, glad to hear! Thanks for confirming 👍
Oh interesting, I wonder if it could be a bug like it kept caching sync shaders in the async file or something 🤔 > still quite funny to look at...
Oh interesting, I tried voorunde suggestion, changing to glcore globally, then creating a vulkan override for the core and yeah, no crash anymore on close content. Updating to latest Nvidia...
No idea if one of the backports fixed it or if it's really by updating the Nvidia drivers, but I don't have the issue anymore, no crash on close content,...
> Maybe it's only fixed for Ampere.... No, I'm still using a GTX 970 and it started to work properly again today after updating Nvidia drivers. @ds22x have you checked...