Bobby Smith

Results 152 comments of Bobby Smith

I can reproduce, I get this after skipping the cutscene (USA version / Windows 10 / i5-12400F / RTX 3060 Ti): ![image](https://github.com/hrydgard/ppsspp/assets/33353403/277e7a80-dc66-40a4-af70-d290ca1ad3c9) I made a frame dump but it just...

Not sure to see the benefit of adding this, if button III only acts as a duplicate of Select or Run with that controller, then why not simply rebinding a...

To the devs: note that this issue only seem to happen when `Settings > Video > Threaded Video` is disabled.

Yep, it's displaying properly for me now! Thank you for the fix 👍

It's also happening with non-chinese special characters like ç, ã, é, è, etc. it's the exact same issue as I just posted in the PicoDrive issue board: https://github.com/libretro/picodrive/issues/123 It only...

A few other titles that would benefit from this core option: Resident Evil, Wario Land, Spider-Man 2, Metal Arms, Mario Party games, Metroid Prime 2, Pokemon XD and Colosseum, Tony...

Tried a different approach: ```diff diff --git a/Source/Core/DolphinLibretro/Main.cpp b/Source/Core/DolphinLibretro/Main.cpp index d97b4047d5..b8519e95fb 100644 --- a/Source/Core/DolphinLibretro/Main.cpp +++ b/Source/Core/DolphinLibretro/Main.cpp @@ -152,7 +152,11 @@ void retro_get_system_av_info(retro_system_av_info* info) info->geometry.max_width = info->geometry.base_width; info->geometry.max_height = info->geometry.base_height; -...

Games with `CPUThread = False` in their .ini file: * Super Hang-On (E5Z.ini) * Space Harrier (E62.ini) * Shinobi (E63.ini) * Golden Axe (E6W.ini) * Altered Beast (E6X.ini) * The...

My list is from the current assets from this repo only, like I said if we were to update the assets the list would grow up even more (I've found...

Yeah there's a super annoying bug where closing content keeps the core alive in the background (invisible to the user), which can create all sorts of issues like the one...