Bobby Smith

Results 152 comments of Bobby Smith

What about 48066c8 on Xbox? e79ade4 is from my repo, it's not an "official" build, maybe I didn't configure the GitHub actions properly and it's somehow broken on Xbox (works...

Mind testing this one I've just compiled?: [dolphin_libretro.zip](https://github.com/libretro/dolphin/files/7835449/dolphin_libretro.zip) It's e79ade4 with the changes mentioned in that Dolphin issue reverted: https://bugs.dolphin-emu.org/issues/12247 It's an Android issue but still curious if the cause...

Yeah that's the commit I reverted in the core I've just posted, thanks for testing. No idea why this is happening however 😅 **edit:** Thanks for the progress report link!...

Can you try this one please? [dolphin_libretro.zip](https://github.com/libretro/dolphin/files/7838587/dolphin_libretro.zip) I'm basically forcing the core to think logical ops are supported when using D3D11, I wonder if it'll change anything...

Last one to test if you don't mind: [dolphin_libretro.zip](https://github.com/libretro/dolphin/files/7840487/dolphin_libretro.zip) Again thanks you for testing! A core option would be possible to add yeah, but it'd be much better to have...

OK thanks, and Kirby's textures are still dimmed I'd imagine? :/

The core is based on whatever dev build was available when it was rebased 1.5+ year ago, it hasn't been updated since.

Yeah I mentioned the issue in #239 (although I should've make 2 separate issues instead of a 2-in-1, for visibility purpose), I tried fixing it myself multiple times but this...

This place isn't for support, please use Reddit, Discord or the forums next time ;) But anyway: * 1st make sure to turn ON internal cheats from `Quick Menu >...

No, the .ini is named after the game ID, so SX4.ini in this case. This is the 60fps code for the US tho, is that the version you're using?