ZacSharp

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IIRC walking on top slabs and double slabs should just work while walking on bottom slabs is enabled by default (`allowWalkOnBottomSlab` is the setting). For snow it should consider up...

There is a lot of GL errors in that log file, though I don't know whether they cause the lag. Searching for the error code brings up a lot of...

Have you tried using a more modern schematic format (Sponge .schem or .litematic)? The .schematic format doesn't work with any blocks added in Minecraft 1.13+ and even if WorldEdit uses...

This is likely the same as #4896, which I will close as a duplicate. If a full log file happens to be of interest, #4896 has one. Yet another mod...

Could add sculk sensors and shriekers to `avoidance`, but it I guess it would come at an even higher performance cost than mob / mobspawner avoidance because the range has...

So if I'm expanding a node at `x,y,z` I'd look up `x,z` in the map and find a list of entries with different y values so I can then calculate...

That log file sure does contain lots of resource loading errors, but no sign of `#mine` being used. Though you said the game freezes, so maybe the relevant lines never...

Smells like `cave_air` causing problems again. Thought that was fixed for good. Since having `air` in `blocksToDisallowBreaking` is strange, can you please do `#reset blocksToDisallowBreaking`? You might have some luck...

No, there is not. There was an option to cancel on leftclick (see https://github.com/cabaletta/baritone/issues/326), but it was removed shortly after for reasons I do not know. For later discussion see...

Fair warning first: The builder is not very smart. It is easy to make it loop or screw up in other ways. Though in this case I have a guess:...