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Pause baritone on movement

Open tvbrgamer opened this issue 8 months ago • 1 comments

What do you need help with?

With as much detail as possible, describe your question and what you may need help with.

Sometimes a mob appears on the path that I want to kill, but for that I always need to use #stop. Is there an option to let me move for a while and then when I stop moving the baritone takes over again?

Final checklist

  • [x] I know how to properly use check boxes
  • [x] I have not used any OwO's or UwU's in this issue.

tvbrgamer avatar Apr 28 '25 16:04 tvbrgamer

No, there is not. There was an option to cancel on leftclick (see https://github.com/cabaletta/baritone/issues/326), but it was removed shortly after for reasons I do not know. For later discussion see https://github.com/cabaletta/baritone/issues/2580 and https://github.com/cabaletta/baritone/issues/3334.

Personally I'd either go for p instead of #pause (requires chatControl to be enabled) or use a macro mod.

ZacSharp avatar Apr 29 '25 20:04 ZacSharp