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Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.

Results 436 com.unity.netcode.gameobjects issues
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### Description When a client with an error in one script (not related to NGO) tried to join my host, i have received this error and the console asked me...

type:bug
stat:awaiting response
stat:awaiting triage

I'm getting the following error a lot in the console (with different float values, obviously): ``` [Netcode] renderTime was before m_StartTimeConsumed. This should never happen. renderTime is 12.2774583677451, m_StartTimeConsumed is...

type:support
stat:awaiting triage

### Description Bug hinders client from joining the server. Error: [Netcode] A ConnectionApprovedMessage was received from a client on the server side. This should not happen. Please report this to...

type:bug
stat:awaiting triage

After updating to version 1.6.0 (also tested 1.7.1) of Netcode for GameObjects, I can't call a ClientRpc from OnNetworkSpawn function on a different player object than host. This previously worked...

type:bug

More minor updates to test project: - Properly reset GenericNetworkObjectBehaviour when despawned to assure respawning has no remaining artifacts from last spawn. - NetworkPrefabPool now sets the pooled object's position...

**Feedback** Everything is hidden behind internal methods and fields. If we don't fit within the expected pattern, then we have to fight against everything, doing reflection call and so on....

type:feedback
stat:awaiting triage

It's excellent that RPCs appear in the Profiler. However, sometimes it's still nice to have logging of your RPCs that are being sent or received. You could include this in...

type:feature

Running a VR game using relay, lobbies, and netcode for gameobjects. Getting this error when player tries joining another after one player has hosted the game and given a code:...

type:bug
stat:awaiting triage

**Is your feature request related to a problem? Please describe.** Named Messages are a great way to send custom messages that are not tied to a specific game object and/or...

type:feature

The Unity Netcode for game objects documentation website (https://docs-multiplayer.unity3d.com/) needs updating to the latest version 1.7, since 1.6 is currently the latest version listed.

stat:awaiting triage