com.unity.netcode.gameobjects
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chore: test project update
More minor updates to test project:
- Properly reset GenericNetworkObjectBehaviour when despawned to assure respawning has no remaining artifacts from last spawn.
- NetworkPrefabPool now sets the pooled object's position and rotation to that of the NetworkPrefabPool when despawning the pooled object.
- Added ShutdownWhenNoClients component which could be a useful example for users wanting to handle shutting down a DGS when all clients have disconnected.
Changelog
N.A.
Testing and Documentation
- No tests have been added.
- No documentation changes or additions were necessary.
Hey, I was wondering if this is still valid or can we close this PR? (I'm just doing a check through PRs and Issues)