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LHiver Mod recognizes new game as outdated save, and print following message: Routine directly responsible for printing: ``` func void B_MOD_VERSION() { if (VERSION_CHECK_13 == FALSE) { AI_PRINTSCREEN("Achtung!", -1, 11,...
List of command-line arguments based on: https://github.com/Lorthiz/gmc/blob/master/GothicModComposer/Data/GothicArguments.cs #### Game Manager `-zConvertAll` `-player ` `-zNoFastExit ` `-nomenu` Game skips all the menus and starts the New Game on startup. In game...
If player doesn't skip time(sleep) and not progressing story, all npc's should go to same predefined daily routine every day. However process is not always converges, specially across multiple in-game...
Research ticket for better binding model. As feedback of work on opengothic, it seem descriptor-set based is way to expensive and error-prone: need something convenient+lighter. Current idea: push-descriptor + bindless-arrays....