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Official open-source headers: https://github.com/microsoft/DirectX-Headers
### Motivation: ss-command buffers are only option on MacOS, so we need to enfoce them (or emulate reusable buffers on Mac and iOS) ### Proposed api: ``` - device.submit(cmd,sync); +...
Time for vkQueuePresentKHR in my laptop is sometimes 20-50 ms. After reboot it back to normal: 0-2 ms - so can be issue with my machine. Anyway presentation engine should...
Need to come-out with idea of general structure on what should be in wiki and how-to structure it. From particular thing to add: * SystemPack.ini - enlist supported parameters, such...
#### Concept * Aim for to one ray-pixel budget. In theory 2rpp is may work for low-poly game. * Micro-probes or surfels or hybrid * Assume that game-level is static...
In vanilla npc's do have 2 type of execution: * close to player * outside of player vision When outside of player vision, `npc` doesn't walk thru way-path, but teleports...
Noted on a stream here: https://youtu.be/PMP53yaC7n0?t=9370 First idea is to make use of `VK_GEOMETRY_INSTANCE_FORCE_OPAQUE_BIT_KHR` and DX12 equivalent for opaque instances, yet exact reason why RX6600 is much-much slower than RTX3070...
Need to add `*.deb` packaging to CI and test it. Older post: ----- Followup to https://github.com/Try/OpenGothic/pull/527 local Linux builds (RelDebug) seem to work fine, but same is not true for...