Results 561 comments of Try

> thickness map by tracing from the mesh surface through the mesh In that case all vegetation thickness would be zero, since grass/tree-leaves a flat 2-sided polygons?

Hi, @versable ! Yes, at the moment opengothic uses hard-coded paths to system scripts. For example: ```c++ // fightaidefinitions.cpp FightAi::FightAi() { auto vm = Gothic::inst().createPhoenixVm("Fight.dat"); ```

Hi, @versable ! Actually... I don't know for sure. General assumption, that game suppose to pull "*.dat" files from virtual-file system and vdfs in gothic ignores full path.

Dialog system has 2 major point of checking condition: 1. `GameScript::npc_checkinfo` - npc calls it from time-to-time 2. `GameScript::dialogChoices` - when player starts dialog I'm assuming for now, that Gorm...

Hi, Can you please provide me a .sav file for this issue as well? Thanks!

Hi, @kmwagnera ! > No output in log.txt It suggest that something is incorrect with your setup here. Game should at least print version, before anything. You may try to...

Hi, @KhazAkar ! After investigating your save, issue that I've found is `hero.aivar[4]==1` - hero is set to have dialog invincibility. To fix this issue, in principle you can talk...

Hi, @SovietMouse and thanks for report! Can you provide a save-game file close to Saturas, for testing? Thanks!

So far symptoms are same as for https://github.com/Try/OpenGothic/issues/708 As mentioned in other ticket, unfortunately can't quite reproduce it yet locally, even with save files.

Problem with video should be fixed in by [59c599d](https://github.com/Try/OpenGothic/commit/59c599daafd1191f3e7b30c739001103989ff174) + [58834c4](https://github.com/Try/OpenGothic/commit/58834c4523150b78310858dbf2947ec65b73999e) > to launch the game again even after the first normal exit > OpenGothic v1.0.3010 no "SystemPack.ini" file in...